I am having trouble getting the log output in my libGDX game, no output is obtained even if i use.
Gdx.app.debug()/log() /error()
Please help me.
The build variants are set to debug-aide
How to get log output in a libGDX game
By default, AIDE doen’t support System.out.println("a");
so, you have to use Log.i("a thing","text");
, Log.w("a thing","text");
and Log.e("a thing","text");
I know all of them, but it seems that the game is not being connected to aide logcat. Since it is not even showing that the activity has started or is destroyed as shown in a normal app.
It is happening from when I am using libGDX
Yep, it’s normal with AIDE