Android IDE (AIDE) Support Forum

Updated LibGdx Game Template + Gradle

I just want to share it here to help others…
Heres the link: https://drive.google.com/file/d/1-PvktfaIhyXrfFRpJtv3FOe8Zy0pLLwp/view?usp=drivesdk

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What does this include?
Is it possible to change project data?

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Yes, here whats included
and their binaries

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This is fantastic.
Please, also include directions on how to create a new project and authorize me in Drive.

Oh sorry i didnt know link sharing was disable
You can download the file now
This is where i learned it http://whimsicalhubris.mygamesonline.org/2018/01/13/setting-up-a-libgdx-project-in-aide/

2 Likes

Thank you very very very much for the links.
I downloaded your template and bookmarked the tutorial, for later reference.
You’re awesome.

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Thank you bro. You’re awesome

This way the project will not currently build…

Here is an archive containing all the “official” LibGDX modules (FreeType, Controllers, AI, Bullet, Box2D and, obviously, LibGDX).
Just follow the included ReadMe.txt

Link: https://drive.google.com/file/d/1GZ92O5yEIrQrAfPAJVM2jV5SiWL1Ej7z/view?usp=drivesdk

ReadMe.txt:

  1. Unzip somewhere
  2. Edit MainActivity.java and MainGame.java, replacing your package name
  3. Change package name in path (app/src/main/java - your/package name)
  4. Open AIDE, create a standard Android project
  5. Add a MainGame class, leave it as is
  6. Overwrite your app’s app directory with what you found in the archive, overwriting existing files (a safe way to do this is zipping the modifications and unzipping to the directory)
  7. You’re done - Enjoy :wink:

I hope this helps.

Bye, Ivano.

Link is dead… Anyone (or OP) want to repost it?